Pacific time
July 22 at 11:00 PM – July 29 at 10:59 PM PDT
Post-CBT archive · source check 2026-08-31
Bandai Namco's published window of July 22 at 11:00 PM – July 29 at 10:59 PM PDT has ended. This archive preserves the exact schedule, official post-test limitations, reproducible evidence standards, and unresolved community reports without presenting beta-only behavior as final game fact.
Build a pull planPublished CBT window ended
The July test is archived and official pre-registration is open. No exact public release date or new test has been announced.
After the July CBT
Join for source-verified release, code, and major official-update alerts. One address, low frequency, and an unsubscribe link in every campaign.
Pacific time
July 22 at 11:00 PM – July 29 at 10:59 PM PDT
UTC
July 23 at 6:00 AM – July 30 at 5:59 AM UTC
UTC+8 / Beijing
July 23 at 2:00 PM – July 30 at 1:59 PM UTC+8
Published window ended
CBT progress does not transfer, the downloaded test app can no longer be used, and the public release date remains unannounced. Official pre-registration is now open; continue with the publisher-linked route and tools that keep every unannounced game rule explicit.
Verified post-test state
Access
Closed
The selected-tester window ended; the test app is no longer usable.
Progress
No transfer
CBT play data and achievements will not carry into future tests or the official service.
Test app
Test-period only
The official FAQ says the downloaded CBT app cannot be used after the test ends.
Public launch
Pre-registration open
The exact launch day remains unannounced.
Historical hardware record
These requirements describe the completed development test only. They are useful for interpreting old reports, not a promise of final launch compatibility.
iOS
iOS 17.0+ / 4GB RAM+
For the completed test, iPad and tablet devices were unsupported and TestFlight was required.
Android
Android 12.0+ / 6GB RAM+
Selected testers were instructed to use the Google Account email submitted with the application.
Normalized chronology
The sequence keeps application, selection, reveal, test, and launch milestones separate so an old deadline is not recycled as a release date.
Bandai Namco published the application link, test window, participant cap, and device requirements.
The ordinary application deadline passed. The submitted email and Apple ID or Google Account determined the selected-tester access route.
Only selected applicants were scheduled to receive an email notification. Bandai Namco said results could not be resent.
Bandai Namco published an overview trailer, the first official system details, and voice cast information for Naru Jurinna, Giro Hando, and Maiko Tokishima.
Selected testers could try a development build. Test progress does not transfer, and the test app cannot be used after the window.
Bandai Namco opened pre-registration and announced a reward campaign tied to total registrations. Regional availability may vary, and no exact public launch date was included.
Verified ledger
These entries currently come from publisher material. No first-hand gameplay claim has passed the reproduction gate yet.
Reviewed Aug 14, 2026, 12:25 AM GMT+8
Bandai Namco's published CBT window is July 22 at 11:00 PM through July 29 at 10:59 PM PDT for selected testers.
Schedule checked against the published announcement; monitor official news and support for later changes.
Open evidence →CBT play data and achievements do not transfer to future tests or the official service.
Directly stated in Bandai Namco's current CBT support FAQ.
Open evidence →Bandai Namco's general video policy permits individuals to share gameplay content under its rules, while any game-specific terms take precedence.
This general policy does not override separate game-specific rules or authorize sharing account identifiers, credentials, or app files.
Open evidence →Verification queue
These are sourced community leads, not confirmed game facts. They stay out of pull advice, rankings, metadata, and simulator logic until a permitted capture is independently reproduced.
Community posts are discussing a medal-based character-selection mechanic after multi-pulls. Exact costs, banner scope, expiry, and carry-over are not independently verified.
Evidence needed: Requires a permitted full rates and exchange-screen capture with platform and client version.
Review the community lead →Players are asking whether every CBT banner has the same guarantee or pity rules. No banner-wide conclusion has been verified.
Evidence needed: Compare the complete rate and exchange details for each available banner in the same client version.
Review the community lead →A community report describes a PvP cooldown and a currency-based skip. Duration, currency type, repeatability, and CBT context remain unverified.
Evidence needed: Record the PvP screen before and after a match, including timer, currency prompt, platform, and client version.
Review the community lead →Directly published by Bandai Namco or the official game channel.
Reproducible observation from an eligible tester, with build and context recorded.
Useful lead that remains unconfirmed until independently reproduced.
Never promoted as live gameplay fact; withheld unless later confirmed through permitted evidence.
Historical test evidence may still help document what was observed. Include platform, client version, timezone, exact steps, result, and a permitted screenshot or official URL. Remove account identifiers and never share access credentials.
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